Sound and symbol
Syllables, onset-rime and phonemes in CVC words. Single consonants and the five short vowels. CVC encoding. Tier 1 high-frequency words and single-sentence comprehension. 14 skills.
US Reading ProgramFor educators and reading specialists
Poppins Learning is a rhythm-based reading program. Its exercises practice the sound-processing skills that reading draws on. Poppins Learning’s rhythm-based approach has been tested in two randomized controlled trials: the first is published in Scientific Reports, a Nature Portfolio journal (2025); the second’s results are not yet published. This document includes every skill the program teaches, in the order it is taught, with the exercise that carries it and an example. Standards alignment beyond the codes in section 05 is in preparation as a companion document.
Download the print edition (PDF, 23 pages) or press ⌘P / Ctrl+P to print any page range from here.
This is the instructional map behind the Poppins Learning program, written for the people who have to answer "what does it actually teach, and does it match what I'm accountable for?"
Four strands, three levels, one 20-minute daily session. The design follows the structured literacy sequence: explicit, systematic, cumulative, delivered through rhythm-based practice of the sound processing that reading draws on.
A daily session is five rhythm games (about 8.5 minutes) and five reading exercises (10 minutes). This guide covers the reading exercises; the rhythm games are listed in Appendix C.
Syllables, onset-rime and phonemes in CVC words. Single consonants and the five short vowels. CVC encoding. Tier 1 high-frequency words and single-sentence comprehension. 14 skills.
Blends, digraphs and vowel teams across both awareness and decoding. Closed, open and VCe syllables. Blend, digraph, VCe and vowel-team spelling; inflectional endings. Paragraph comprehension and main idea. 21 skills.
R-controlled and consonant-le syllables, multisyllabic decoding, prefixes, derivational suffixes and base words. The full spelling-rule set. Academic vocabulary, context clues, text structure and inference. 27 skills.
Plus one skill with content ready and not yet scheduled.
The strands map onto the word-recognition and language-comprehension halves of the reading rope. Phonological awareness and decoding build automatic word reading; encoding runs the same knowledge in the opposite direction, which is where fragile phoneme–grapheme mappings surface first; vocabulary and comprehension carry the meaning side.
The placement step draws on a bank of 66 items across all four strands (decoding, phonological awareness, spelling, comprehension), tagged Pre-K through 4th grade. A student answers a subset, roughly 12 to 40 items. Sample items are in Appendix B.
Every skill, and the exercises that carry it
Read a row to find every exercise a skill is practiced in: most sit in two to five, so the task recurs without the surface getting stale. Read a column to see everything one exercise covers. Lvl is the level at which the skill unlocks; n is how many exercises carry it. The two bonus games are not in this grid; their content is not tied to a single skill.
| Skill | Lvl | Crazy Caddy | Dino Burger | Flowerz | Bubble Dream | Alien Camping | FantoLand | Abraca Pinata | Samouraï Sushi | Tutti Monkey | Crash Train | Word Mixer | Word Temple | The Bridge | Veggie Kroc | Franken Dance | Super Smile | Pie Or Prize | Mission Unlock | Photo Star | Cold Case | n |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Syllable awareness | L1 | 2 | ||||||||||||||||||||
| Onset-rime segmentation | L1 | 5 | ||||||||||||||||||||
| Initial phoneme isolation | L1 | 5 | ||||||||||||||||||||
| Final phoneme isolation | L1 | 5 | ||||||||||||||||||||
| Medial phoneme isolation | L1 | 5 | ||||||||||||||||||||
| CVC phoneme blending | L1 | 5 | ||||||||||||||||||||
| CVC phoneme segmentation | L1 | 5 | ||||||||||||||||||||
| Consonant blends recognition | L2 | 5 | ||||||||||||||||||||
| Consonant digraphs processing | L2 | 5 | ||||||||||||||||||||
| Vowel team recognition | L2 | 5 | ||||||||||||||||||||
| R-controlled vowels awareness | L3 | 5 | ||||||||||||||||||||
| Multisyllabic segmentation | L3 | 2 |
| Skill | Lvl | Crazy Caddy | Dino Burger | Flowerz | Bubble Dream | Alien Camping | FantoLand | Abraca Pinata | Samouraï Sushi | Tutti Monkey | Crash Train | Word Mixer | Word Temple | The Bridge | Veggie Kroc | Franken Dance | Super Smile | Pie Or Prize | Mission Unlock | Photo Star | Cold Case | n |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| High-frequency single consonants | L1 | 4 | ||||||||||||||||||||
| Remaining single consonants | L1 | 4 | ||||||||||||||||||||
| Short vowels A, I, O | L1 | 4 | ||||||||||||||||||||
| Short vowels E, U | L1 | 4 | ||||||||||||||||||||
| Consonant digraphs sh, ch, th | L2 | 1 | ||||||||||||||||||||
| Long vowels in CVCe words | L2 | 4 | ||||||||||||||||||||
| Consonant digraphs wh, ph, ck, ng | L2 | 1 | ||||||||||||||||||||
| Common vowel teams | L2 | 4 | ||||||||||||||||||||
| Closed syllables | L2 | 4 | ||||||||||||||||||||
| Open syllables | L2 | 4 | ||||||||||||||||||||
| VCe syllables | L2 | 4 | ||||||||||||||||||||
| Inflectional suffixes | L2 | 1 | ||||||||||||||||||||
| Compound words | L2 | 1 | ||||||||||||||||||||
| Vowel team syllables | L3 | 1 | ||||||||||||||||||||
| R-controlled syllables | L3 | 2 | ||||||||||||||||||||
| Consonant-le syllables | L3 | 2 | ||||||||||||||||||||
| Three-syllable words | L3 | 1 | ||||||||||||||||||||
| Academic vocabulary decoding | L3 | 2 | ||||||||||||||||||||
| Four-or-more-syllable words | L3 | 1 | ||||||||||||||||||||
| Common prefixes | L3 | 2 | ||||||||||||||||||||
| Derivational suffixes | L3 | 2 | ||||||||||||||||||||
| Base word recognition | L3 | 4 | ||||||||||||||||||||
| Morpheme meaning integration | L3 | 1 | ||||||||||||||||||||
| Syllable Division Patterns | n/a | – |
| Skill | Lvl | Crazy Caddy | Dino Burger | Flowerz | Bubble Dream | Alien Camping | FantoLand | Abraca Pinata | Samouraï Sushi | Tutti Monkey | Crash Train | Word Mixer | Word Temple | The Bridge | Veggie Kroc | Franken Dance | Super Smile | Pie Or Prize | Mission Unlock | Photo Star | Cold Case | n |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CVC pattern spelling | L1 | 1 | ||||||||||||||||||||
| Consonant blends spelling | L2 | 2 | ||||||||||||||||||||
| Consonant digraphs spelling | L2 | 2 | ||||||||||||||||||||
| CVCe pattern spelling | L2 | 2 | ||||||||||||||||||||
| Vowel teams spelling | L2 | 2 | ||||||||||||||||||||
| Inflectional endings | L2 | 2 | ||||||||||||||||||||
| R-controlled vowels spelling | L3 | 2 | ||||||||||||||||||||
| Complex vowel patterns | L3 | 2 | ||||||||||||||||||||
| Silent letters | L3 | 1 | ||||||||||||||||||||
| Homophones | L3 | 2 | ||||||||||||||||||||
| Doubling rules | L3 | 2 | ||||||||||||||||||||
| Drop-e rules | L3 | 2 | ||||||||||||||||||||
| Y-to-i changes | L3 | 2 |
| Skill | Lvl | Crazy Caddy | Dino Burger | Flowerz | Bubble Dream | Alien Camping | FantoLand | Abraca Pinata | Samouraï Sushi | Tutti Monkey | Crash Train | Word Mixer | Word Temple | The Bridge | Veggie Kroc | Franken Dance | Super Smile | Pie Or Prize | Mission Unlock | Photo Star | Cold Case | n |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sight words, Tier 1 | L1 | 1 | ||||||||||||||||||||
| Sentence comprehension | L1 | 1 | ||||||||||||||||||||
| Sight words, Tier 2 | L2 | 4 | ||||||||||||||||||||
| Paragraph comprehension | L2 | 1 | ||||||||||||||||||||
| Following directions, Level 1 | L2 | 1 | ||||||||||||||||||||
| Main idea | L2 | 1 | ||||||||||||||||||||
| Academic vocabulary | L3 | 1 | ||||||||||||||||||||
| Context clues | L3 | 1 | ||||||||||||||||||||
| Word relationships | L3 | 1 | ||||||||||||||||||||
| Multiple meanings | L3 | 1 | ||||||||||||||||||||
| Following directions, Level 3 | L3 | 1 | ||||||||||||||||||||
| Text structure recognition | L3 | 1 | ||||||||||||||||||||
| Following directions, Level 4 | L3 | 1 | ||||||||||||||||||||
| Inferential comprehension | L3 | 1 |
What the program teaches, and what it leaves to you
The reading exercises are receptive and tap-to-answer, which is why some standards below are marked partial rather than claimed in full. The rhythm games sit outside these exercises: several use clapping, singing or device motion.
The essentials
The two bonus games
Twenty core exercises, listed by the level at which a student first meets them. Most carry skills across more than one level: the task stays constant while the content underneath it advances.
| Exercise | Goal / task | Literacy skills | Processing demands |
|---|---|---|---|
| Crazy Caddy L1–L3 | Practices phonological awareness and morphological analysis by sorting spoken words into categories: by syllable count, by target sound, or by word part. | Phonological awareness · Syllable structure · Prefixes and suffixes · R-controlled syllables | Working memory · Attention · Sequencing |
| Dino Burger L1–L3 | Practices phonological awareness and morphological analysis by sorting spoken words into the correct category bin under time pressure. | Phonological awareness · Syllable structure · Prefixes and suffixes · R-controlled syllables | Working memory · Attention · Processing speed |
| Flowerz L1–L3 | Practices phonemic awareness and decoding accuracy by selecting the printed word that matches a spoken target sound, spelling pattern or word. | Phonemic awareness · Phonics · Syllable types · High-frequency words · Base words | Auditory processing · Working memory · Attention |
| Bubble Dream L1–L3 | Practices phonemic awareness and decoding accuracy by choosing the word that carries a target sound or pattern from among near-miss distractors. | Phonemic awareness · Phonics · Syllable types · High-frequency words · Base words | Auditory processing · Working memory · Attention |
| Alien Camping L1–L3 | Practices phonemic awareness and decoding accuracy by matching a spoken target to its printed form across an advancing pattern sequence. | Phonemic awareness · Phonics · Syllable types · High-frequency words · Base words | Auditory processing · Working memory · Attention |
| FantoLand L1–L3 | Practices decoding accuracy from single consonants through multisyllabic academic words by selecting the word that fits the target pattern. | Phonics · Short and long vowels · Syllable types · Academic vocabulary · Base words | Auditory processing · Attention · Processing speed |
| Abraca Pinata L1–L2 | Practices automatic recognition of digraph patterns and Tier 1 high-frequency words by matching pairs on a memory grid. | Consonant digraphs · High-frequency words · Orthographic mapping | Working memory · Attention · Processing speed |
| Word Temple L1, L3 | Practices encoding by tapping the letters of a word heard aloud, in order, choosing each letter from a small set that includes look-alike decoys. | Encoding · Phoneme–grapheme correspondence · Silent letters | Auditory processing · Working memory · Sequencing |
| Pie Or Prize L1, L3 | Practices comprehension by answering a question about a sentence or short text: literal at Level 1, inferential and structural at Level 3. | Sentence comprehension · Multiple meanings · Text structure · Inference · Morpheme meaning | Working memory · Attention · Sequencing |
| Exercise | Goal / task | Literacy skills | Processing demands |
|---|---|---|---|
| The Bridge L2–L3 | Practices encoding skills by choosing the missing grapheme to complete a spoken word: the letters in question are the pattern being taught. | Encoding · Blends · Digraphs · VCe · Vowel teams · R-controlled vowels | Auditory processing · Working memory · Attention |
| Veggie Kroc L2–L3 | Practices encoding skills by supplying the missing grapheme at speed, across the same pattern set as The Bridge in a different task frame. | Encoding · Blends · Digraphs · VCe · Vowel teams · Complex vowel patterns | Auditory processing · Attention · Processing speed |
| Franken Dance L2–L3 | Practices spelling-rule knowledge by reading a sentence and selecting the correctly spelled form of the target word in context. | Inflectional endings · Homophones · Doubling · Y-to-i · Syntax | Working memory · Attention · Processing speed |
| Super Smile L2–L3 | Practices spelling-rule knowledge through sentence-level choices where the distractor is the plausible misspelling, not a random one. | Inflectional endings · Homophones · Doubling · Y-to-i · Syntax | Working memory · Attention · Processing speed |
| Samouraï Sushi L2–L3 | Practices morphological and syllable awareness by cutting only the words that carry a target suffix or syllable type as they pass. | Inflectional suffixes · Vowel team syllables | Attention · Processing speed · Sequencing |
| Tutti Monkey L2–L3 | Practices word-structure and semantic knowledge by pairing words: two parts into a compound, or two words into a synonym or antonym pair. | Compound words · Synonyms and antonyms · Semantic relationships | Working memory · Attention |
| Mission Unlock L2–L3 | Practices passage comprehension by reading a short text and answering questions about sequence, main idea, or the meaning of a word in context. | Paragraph comprehension · Main idea · Context clues | Working memory · Attention · Sequencing |
| Photo Star L2–L3 | Practices reading comprehension: the student reads a short printed description and dresses the character or sets the scene to match it. The general instruction is spoken; the descriptions are read. Descriptions lengthen and take on embedded clauses as sets advance. | Following directions · Syntax · Reading comprehension · Negation | Working memory · Attention · Sequencing |
| Exercise | Goal / task | Literacy skills | Processing demands |
|---|---|---|---|
| Crash Train L3 | Practices multisyllabic decoding: the student hears a long word, sees it printed with extra letters slipped in, and taps the letters that do not belong until the spelling is repaired. | Three-syllable words · Four-or-more-syllable words | Working memory · Sequencing · Processing speed |
| Word Mixer L3 | Practices advanced decoding by finding consonant-le words and academic words hidden in a letter grid. | Consonant-le syllables · Academic vocabulary decoding | Working memory · Attention · Sequencing |
| Cold Case L3 | Practices academic vocabulary by matching a word to its definition across a 105-pair bank of the general-purpose words school texts assume. | Academic vocabulary · Word meaning · Definitional knowledge | Working memory · Attention |
The terms used throughout this guide, in the vocabulary of structured literacy and the science of reading.
All 62 skills, in teaching order within each strand. The number in the left column is the skill's position in its strand's progression, not a lesson number: students enter at the level their placement assigns and move through from there.
Spoken prompts. Every task here is presented in audio, and the answer choices appear as printed words or as count bins, so no passage reading is required. The sequence moves from the syllable down to the individual phoneme, then back up to the clusters and teams that print will later spell.
| Skill | Exercises | What the student does | Example | Alignment | |
|---|---|---|---|---|---|
| 1 | Syllable awareness L1 | Crazy Caddy · Dino Burger | Sorts spoken words into groups by how many syllables they contain. | “Sort each word into the group with the right number of syllables.” cat → 1 · hap·py → 2 · el·e·phant → 3 | RF.K.2b◐ |
| 2 | Onset-rime segmentation L1 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Identifies the word that rhymes with a spoken anchor, matching on the rime, not the spelling. | “Rhymes with cat” → hat, mat, sat /æt/ | RF.K.2c◐ |
| 3 | Initial phoneme isolation L1 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Finds the word that begins with a target phoneme, cued by an anchor word. | “Starts with /b/, as in bat” → bed ✓ · cat ✗ | RF.K.2d◐RF.1.2c◐ |
| 4 | Final phoneme isolation L1 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Finds the word that ends with a target phoneme, including two-phoneme finals. | “Ends with /t/, as in bat” → hat, net ✓ · fan ✗ | RF.K.2d◐RF.1.2c◐ |
| 5 | Medial phoneme isolation L1 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Finds the word carrying a target vowel phoneme in medial position, the hardest of the three positions. | “Has /ɪ/ in the middle, as in pig” → bin, lip, sit | RF.K.2d◐RF.1.2c◐ |
| 6 | CVC phoneme blending L1 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Hears a word pushed apart into its phonemes and selects the whole word. | “What word is /k/–/æ/–/t/?” → cat | RF.1.2b◐ |
| 7 | CVC phoneme segmentation L1 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Counts the phonemes in a spoken word and picks the word with that many sounds. | “Find the word with 3 sounds, like top” → /t/ /ɑ/ /p/ | RF.1.2d●●● |
| 8 | Consonant blends recognition L2 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Hears a two- or three-consonant cluster, at the start or end of a word, as two or three sounds and finds another word containing it. | “Has /bl/, like black” → blink, block ✓ · back ✗ | RF.1.2b◐ |
| 9 | Consonant digraphs processing L2 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Hears a digraph as one sound, not two, and finds another word containing it. | “Has /ʃ/, like ship” → shop, shell ✓ | RF.1.3●●● |
| 10 | Vowel team recognition L2 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Identifies a long vowel sound spelled by a team, across the team's different spellings. | “Has /eɪ/, like rain” → mail, tail, sail ✓ · ran ✗ | RF.1.3c●●●RF.2.3b●●● |
| 11 | R-controlled vowels awareness L3 | Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · Flowerz | Hears the vowel-plus-r sound as a single unit distinct from the short vowel. | “Has /ɑr/, like car” → shark, farm ✓ · shop ✗ | RF.1.3b●●●RF.2.3e? |
| 12 | Multisyllabic segmentation L3 | Crazy Caddy · Dino Burger | Sorts longer spoken words by syllable count, extending syllable awareness past three. | ba·na·na → 3 · cat·er·pil·lar → 4 · hip·po·pot·a·mus → 5 | RF.3.3c●●● |
Print enters. The sequence runs single consonants → short vowels → digraphs and blends → long-vowel conventions → all six syllable types → morphology. Distractors are chosen to be near misses, so a correct answer requires the pattern rather than elimination.
| Skill | Exercises | What the student does | Example | Alignment | |
|---|---|---|---|---|---|
| 1 | High-frequency single consonants L1 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Maps the most frequent consonant graphemes to their sounds inside decodable CVC words. | t n s r m d l c p b f g → tap, net, sit, run, mud | RF.K.3●●●RF.1.3b●●● |
| 2 | Remaining single consonants L1 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Completes the consonant inventory with the lower-frequency letters. | h j k v w y z x → jug, vet, wig, zip, fox | RF.K.3●●●RF.1.3b●●● |
| 3 | Short vowels A, I, O L1 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Reads the three most contrastive short vowels in closed syllables. | bad · pig · dog | RF.K.3b●●●RF.1.3b●●● |
| 4 | Short vowels E, U L1 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Adds the two most confusable short vowels, drilled against near-miss distractors. | bed vs bad · bug vs box | RF.K.3b●●●RF.1.3b●●●RF.2.3●●● |
| 5 | Consonant digraphs sh, ch, th L2 | Abraca Pinata | Reads two letters as one sound in the three most common digraphs. | shop · chin · think | RF.1.3●●● |
| 6 | Long vowels in CVCe words L2 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Applies the silent-e convention, contrasted directly against the closed-syllable form. | bake vs back · hide vs hid | RF.1.3c●●●RF.2.3●●● |
| 7 | Consonant digraphs wh, ph, ck, ng L2 | Abraca Pinata | Extends digraph knowledge to the positional and less transparent cases. | when · phone · duck · ring | RF.1.3●●●RF.2.3e? |
| 8 | Common vowel teams L2 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Reads the high-utility vowel teams for the long a, e and o sounds. | rain · tree · boat · snow | RF.1.3c●●●RF.2.3b●●● |
| 9 | Closed syllables L2 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Recognizes the syllable type where a consonant closes in a short vowel, sorted against open-syllable distractors. | bas·ket · rab·bit · nap·kin vs baby, tiger | RF.1.3e●●●RF.2.3●●● |
| 10 | Open syllables L2 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Recognizes the syllable type ending in a long vowel, the direct contrast to closed. | ba·by · ti·ger · mu·sic vs kitten, muffin | RF.1.3e●●●RF.2.3c●●● |
| 11 | VCe syllables L2 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Reads the silent-e syllable inside multisyllabic words, not just single-syllable ones. | com·pete · in·vite · ex·cite | RF.1.3c●●●RF.2.3c●●● |
| 12 | Inflectional suffixes L2 | Samouraï Sushi | Reads words carrying endings that change number or tense without changing word class. | walked · jumping · boxes · asking | RF.1.3f●●●RF.2.3d●●● |
| 13 | Compound words L2 | Tutti Monkey | Builds and reads compounds by pairing two known base words. | sun + flower → sunflower · back + pack → backpack | RF.3.3c●●● |
| 14 | Vowel team syllables L3 | Samouraï Sushi | Cuts the words that carry the target vowel team (ai, ay, ee, ea) as they pass. | rain·bow · main·tain · ex·plain | RF.2.3b●●●RF.3.3c●●● |
| 15 | R-controlled syllables L3 | Crazy Caddy · Dino Burger | Sorts multisyllabic words by which r-controlled vowel they contain. | gar·den · cor·ner · summer · thir·ty | RF.4.3●●● |
| 16 | Consonant-le syllables L3 | FantoLand · Word Mixer | Reads the final stable syllable that carries no written vowel sound of its own. | han·dle · cir·cle · bot·tle · puz·zle | RF.4.3●●● |
| 17 | Three-syllable words L3 | Crash Train | Hears a three-syllable word and removes the intruder letters from its printed form until the spelling is repaired. | di·no·saur · ba·na·na · li·brar·y | RF.3.3c●●●RF.4.3●●● |
| 18 | Academic vocabulary decoding L3 | FantoLand · Word Mixer | Decodes the longer content words that carry meaning in science and social studies texts. | ex·per·i·ment · doc·u·ment · prin·ci·pal | RF.4.3●●●L.4.4b? |
| 19 | Four-or-more-syllable words L3 | Crash Train | Extends the letter-repair task to the longest words in the program’s lexicon. | cat·er·pil·lar · re·frig·er·a·tor · hel·i·cop·ter | RF.3.3c●●●RF.4.3●●● |
| 20 | Common prefixes L3 | Crazy Caddy · Dino Burger | Sorts words by the prefix they carry, separating it from the base. | unhappy · replay · preview · disagree | RF.3.3●●●L.2.4b?L.3.4b? |
| 21 | Derivational suffixes L3 | Crazy Caddy · Dino Burger | Sorts words by the suffix that builds a new word, often changing its part of speech. | teacher · careful · quickly · fearless | RF.3.3●●●RF.3.3b?L.3.4b? |
| 22 | Base word recognition L3 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Hears a word with a prefix or suffix and picks its base among near-miss spellings, including bases whose spelling changes (hoping, hope). | repaint → paint · unhappy → happy | RF.4.3●●●L.3.4c◐L.4.4b? |
| 23 | Morpheme meaning integration L3 | Pie Or Prize | Uses the meaning of an affix to work out what the whole word means in a sentence. | “In the sentence …, what does unhappy mean?” → Not happy ✓ | L.3.4b?L.4.4b? |
| 24 | Syllable division patterns (content ready, not yet scheduled) n/a | Not yet assigned | Splits longer words at predictable junctures so each syllable can be read independently. | VC/CV → bas·ket · V/CV → hu·man | RF.1.3e●●●RF.3.3c●●● |
The same phoneme–grapheme knowledge, run in reverse. Spelling is where a partially formed mapping shows itself, so the encoding strand introduces each pattern at the same level as its decoding counterpart.
| Skill | Exercises | What the student does | Example | Alignment | |
|---|---|---|---|---|---|
| 1 | CVC pattern spelling L1 | Word Temple | Hears a word and taps its letters in order from a set that includes look-alike decoys. | Hears cat → selects c · a · t | RF.K.3●●●RF.K.3b●●●RF.1.3b●●●L.1.2d? |
| 2 | Consonant blends spelling L2 | The Bridge · Veggie Kroc | Supplies the missing blend in a spoken word, choosing from a bank that includes each single letter as a decoy. | __ack → black · bank: bl · cl · fl · gl · pl · b · c · f · g · l · p | L.1.2d?RF.1.3●●● |
| 3 | Consonant digraphs spelling L2 | The Bridge · Veggie Kroc | Supplies the digraph that spells a single heard sound. | __op → shop · __in → chin | L.1.2d?RF.1.3●●● |
| 4 | CVCe pattern spelling L2 | The Bridge · Veggie Kroc | Supplies the medial vowel; the silent e is already in place. | b_ke → bake · h_pe → hope | L.1.2d?RF.1.3c●●● |
| 5 | Vowel teams spelling L2 | The Bridge · Veggie Kroc | Chooses which team spells a long vowel sound in this particular word. | r__n → rain · b__t → boat | RF.2.3b●●● |
| 6 | Inflectional endings L2 | Franken Dance · Super Smile | Reads a sentence and picks the correctly inflected spelling in context. | “Maya has two pet cats / cat / cates.” | RF.1.3f●●● |
| 7 | R-controlled vowels spelling L3 | The Bridge · Veggie Kroc | Chooses among the r-controlled spellings that share one sound. | b__d → bird · er · ir · ur all spell /ɜr/ | RF.2.3●●● |
| 8 | Complex vowel patterns L3 | The Bridge · Veggie Kroc | Handles diphthongs and variant vowels where position governs which spelling is used. | /aʊ/ → cloud / cow · /ɔɪ/ → coin / boy | RF.2.3b●●● |
| 9 | Silent letters L3 | Word Temple | Spells words containing letters that are written but not heard. | knee · write · lamb · thumb | RF.2.3e? |
| 10 | Homophones L3 | Franken Dance · Super Smile | Chooses between same-sounding spellings using the meaning of the sentence. | “This soup is too / to / two hot to eat.” | RF.2.3e?L.2.4●●● |
| 11 | Doubling rules L3 | Franken Dance · Super Smile | Applies the doubling generalization when adding a vowel suffix to a short-vowel base. | “Kai is running / runing to the bus.” | no clean match |
| 12 | Drop-e rules L3 | The Bridge · Veggie Kroc | Drops the silent e before a vowel suffix, and keeps it before a consonant suffix. | mak_ → ing / eing → making care + -ful → careful | no clean match |
| 13 | Y-to-i changes L3 | Franken Dance · Super Smile | Changes y to i before a suffix when the y follows a consonant. | happy → happier · cry → cried | no clean match |
Runs alongside the word-recognition strands from Level 1, so meaning work never waits on decoding to be finished. Passages stay short and the questions do the work: sequence and main idea at Level 2, then context, structure and inference at Level 3.
| Skill | Exercises | What the student does | Example | Alignment | |
|---|---|---|---|---|---|
| 1 | Sight words, Tier 1 L1 | Abraca Pinata | Matches 54 of the highest-frequency words to build instant recognition, including irregular ones. | the · is · to · was · does · from · you · were · said · what | RF.K.3c●●●RF.1.3g●●● |
| 2 | Sentence comprehension L1 | Pie Or Prize | Answers a literal question about a single read sentence. | “In the sentence The little dog runs to the park, where does the dog run?” → To the park. · To the store. ✗ | RL.1.1◐ |
| 3 | Sight words, Tier 2 L2 | FantoLand · Flowerz · Alien Camping · Bubble Dream | Extends automatic recognition to a further 105 high-frequency words. | because · through · people · always · around · world | RF.1.3g●●●RF.2.3f●●● |
| 4 | Paragraph comprehension L2 | Mission Unlock | Reads a short multi-sentence passage and answers a question about sequence or detail. | “Kai got ready for school. First, he put on his shoes. Then, he grabbed his backpack. Next, he kissed his mom goodbye. Last, he ran to the bus stop.” What did Kai do right before he ran to the bus stop? | RL.1.1◐RI.1.1?RI.2.1? |
| 5 | Following directions, Level 1 L2 | Photo Star | Reads a short printed statement and changes the character to match, from one attribute up to negation and because-clauses at its harder items. | “I have brown hair.” · “I am smiling.” | no clean match |
| 6 | Main idea L2 | Mission Unlock | Distinguishes what a passage is centrally about from the supporting details. | “Dogs make great pets for many reasons. They are loyal and friendly… Some like to fetch… Others love to swim…” What is this passage mainly about? | RI.3.2●●● |
| 7 | Academic vocabulary L3 | Cold Case | Matches general-purpose school words to their definitions, 105 pairs. | compare: “To look at two things and see how they are the same or different.” describe: “To use words to tell what something is like.” | RI.4.4? |
| 8 | Context clues L3 | Mission Unlock | Infers the meaning of an unfamiliar word from the surrounding sentences. | “The whale swam past our tiny boat. It was so huge that its shadow covered everything.” → Enormous. · Tiny. ✗ | L.2.4●●●L.3.4●●●L.4.4●●●RI.4.4? |
| 9 | Word relationships L3 | Tutti Monkey | Pairs words by semantic relationship: synonyms, then antonyms, then harder synonym pairs. | large – great · hot – cold · brave – bold | L.4.5c●●● |
| 10 | Multiple meanings L3 | Pie Or Prize | Selects which meaning of a polysemous word the sentence calls for. | “She swung the bat at the ball.” → A stick used to hit a baseball. · An animal that flies at night. ✗ | L.2.4●●●L.4.4●●● |
| 11 | Following directions, Level 3 L3 | Photo Star | Reads a printed description containing an embedded relative clause before acting on it. | “The girl, who is holding the doll in a dress, is wearing shorts.” | no clean match |
| 12 | Text structure recognition L3 | Pie Or Prize | Names how a passage is organized: sequence, cause and effect, comparison. | “First, crack the eggs into a bowl. Next, add some milk. Then, mix it all together. Last, cook it in a pan.” How is this text organized? → It tells steps in order. | no clean match |
| 13 | Following directions, Level 4 L3 | Photo Star | Handles negation, multi-clause descriptions and figurative language (idioms) that must be held in mind whole. | “Animals are not allowed in the castle I am visiting.” | no clean match |
| 14 | Inferential comprehension L3 | Pie Or Prize | Draws a conclusion the text supports but does not state. | “Amara grabs her umbrella under dark gray clouds. What is going to happen?” → It is going to rain soon. | RL.3.1◐RI.3.1◐RI.4.1●●● |
A parent code stands for its (a) clause; lettered sub-standards are cited separately.
In the tables above, "no clean match" in the Alignment column means the grid assessed the natural match and scored it as not aligning, or the strand sat outside the grid’s scope. The grid covered Reading: Literature, Reading: Informational Text, Reading: Foundational Skills and Language. Speaking & Listening was tabulated only at grade 1 and scored as not aligning; the Following Directions exercises are reading tasks and carry no code pending review. Grade 5 was also outside its scope.
Two bonus games appear inside the session about every other round of exercises. Their content is not tied to a single skill.
| Activity | What it does | Content | Alignment |
|---|---|---|---|
| FarmZilla | Syllable reading by semantic category, with the split marked in the word itself: extended syllable practice on thematically grouped vocabulary. | 5 difficulty tiers, four themed sets each, drawn from foods, animals, family, nature, sports, body, school, places, science, professions, geography | RF.2.3c●●●RF.3.3c●●● |
| Magic Cauldron | Builds as many real words as possible from a fixed letter set: flexible recombination of graphemes and incidental orthographic practice. | 80 letter sets with their accepted words | RF.1.3b●●●RF.2.3●●● |
The placement step draws on a bank of 66 items (four warm-ups, 62 scored) across the four strands, tagged by grade, Pre-K through 4th. The student’s grade sets the highest level the placement can start at; in each strand it starts there and steps down when items are missed, and Level 1 is the floor. A student answers a subset, roughly 12 to 40 items.
| Strand | Task | Grade span of items | Sample item |
|---|---|---|---|
| Decoding | Hears a word, selects it from four printed choices, FindWord. | K → 3rd | Audio “cat” → cat · dog · sun · bus Audio “remember” → remember · material · medicine · machine |
| Phonological awareness | Answers a spoken question about the sounds in a word, FindSound. | Pre-K → 4th | “Listen: /b/ /a/ /t/. Which word is that?” →
bat · cup · leg · mop “Which word has the /or/ sound?” → fork · fan · fun · fin |
| Spelling | Hears a word, selects its correct spelling from four plausible forms, SpellWord. | K → 3rd | Audio “pig” → pig · pigg · peg · pog Audio “paragraph” → paragraph · paragragh · paragraf · parograph |
| Comprehension | Reads a short passage and answers a question, ReadPassage. | K → 4th | Reads a two-sentence passage, then answers one literal question about it. |
Distractors are built as near misses, not random words: pigg and peg sit one letter away from pig. Placement counts correct answers per strand; it does not read which distractor was chosen.
Every session also includes five rhythm games, about 8.5 minutes in all. They carry no words, so they sit outside the skill sequence; they practice timing, auditory attention and auditory memory.
| Game | What the student does | Input |
|---|---|---|
| Pop N’Run | Waters flowers spaced along a path, one tap per beat | Tap |
| Beat Jumper | Jumps an obstacle holding the same interval as the two runners ahead | Shake the device |
| Rhythm Cooking | Repeats a rhythm to toss fruit into a cauldron down a work chain | Tap |
| Fire Clap | Claps back a rhythm the characters clapped | Clap (microphone) |
| King Song | Sings back a phrase, karaoke style, lyrics on screen | Sing (microphone) |
| Rhythm Ranger | Pulls nails out of a tree, reproducing the rhythm the villain hammered them in | Tap |
| Fruit Fighter | Punches bouncing fruit back on the third beat of its bounce pattern | Punch above the camera, device flat |
| Groovy Trail | Catches the litter a polluter drops and sends it back, on the beat | Tap |
| Temple of Music | Rebuilds a melody she just heard by assembling blocks of sheet music | Drag and drop |
What this guide is built from, and what still needs review.