US Reading ProgramFor educators and reading specialists

Scope & Sequence

Poppins Learning is a rhythm-based reading program. Its exercises practice the sound-processing skills that reading draws on. Poppins Learning’s rhythm-based approach has been tested in two randomized controlled trials: the first is published in Scientific Reports, a Nature Portfolio journal (2025); the second’s results are not yet published. This document includes every skill the program teaches, in the order it is taught, with the exercise that carries it and an example. Standards alignment beyond the codes in section 05 is in preparation as a companion document.

Download the print edition (PDF, 23 pages) or press ⌘P / Ctrl+P to print any page range from here.

Skills
62 (+1 pending)
Strands
4
Exercises
20 + 2 bonus games
Session duration
20 minutes
Edition
September 2026
01

How to use this guide

This is the instructional map behind the Poppins Learning program, written for the people who have to answer "what does it actually teach, and does it match what I'm accountable for?"

  • Skills are grouped by strand (phonological awareness, phonics and decoding, encoding, and vocabulary and comprehension) and ordered within each strand by the level at which they unlock.
  • Levels are placement bands, not grades. L1 L2 L3 describe where a skill sits in the program’s own progression. A fourth grader who places into L1 gets L1 content. Placement sets a level for each strand separately, and two strands are practiced at a time.
  • Every skill names the exercises that carry it. Most skills are practiced inside two to five different games, so the underlying task recurs without the surface getting stale; a few, mostly in vocabulary and comprehension, live in a single exercise.
  • Notation. Slashes mark phonemes: /k/ /æ/ /t/. Highlighting marks the target grapheme the student must supply: bake, rain. A raised dot marks a syllable boundary: cat·er·pil·lar.
  • Standards codes here are a summary. Each skill in section 05 carries the codes it addresses, marked for whether the match is full, partial or still under review. Marks: ●●● full match · ◐ partial match · ? under review. Standards alignment beyond these codes is in preparation as a companion document. Matches only: standards outside the program’s scope, such as handwriting, oral production, group discussion and extended composition, are not repeated here.
02

The instructional model

Four strands, three levels, one 20-minute daily session. The design follows the structured literacy sequence: explicit, systematic, cumulative, delivered through rhythm-based practice of the sound processing that reading draws on.

A daily session is five rhythm games (about 8.5 minutes) and five reading exercises (10 minutes). This guide covers the reading exercises; the rhythm games are listed in Appendix C.

62Discrete skills
4Literacy strands
3Placement levels
20Core exercises
6Syllable types taught
66Placement-bank items

How the levels build

LEVEL 1

Sound and symbol

Syllables, onset-rime and phonemes in CVC words. Single consonants and the five short vowels. CVC encoding. Tier 1 high-frequency words and single-sentence comprehension. 14 skills.

LEVEL 2

Patterns and syllables

Blends, digraphs and vowel teams across both awareness and decoding. Closed, open and VCe syllables. Blend, digraph, VCe and vowel-team spelling; inflectional endings. Paragraph comprehension and main idea. 21 skills.

LEVEL 3

Morphology and meaning

R-controlled and consonant-le syllables, multisyllabic decoding, prefixes, derivational suffixes and base words. The full spelling-rule set. Academic vocabulary, context clues, text structure and inference. 27 skills.

Plus one skill with content ready and not yet scheduled.

What the four strands do

The strands map onto the word-recognition and language-comprehension halves of the reading rope. Phonological awareness and decoding build automatic word reading; encoding runs the same knowledge in the opposite direction, which is where fragile phoneme–grapheme mappings surface first; vocabulary and comprehension carry the meaning side.

For placement and progress teams

The placement step draws on a bank of 66 items across all four strands (decoding, phonological awareness, spelling, comprehension), tagged Pre-K through 4th grade. A student answers a subset, roughly 12 to 40 items. Sample items are in Appendix B.

At a glance

63 SKILLS · 4 STRANDS · 3 LEVELS

Every skill, and the exercises that carry it

Read a row to find every exercise a skill is practiced in: most sit in two to five, so the task recurs without the surface getting stale. Read a column to see everything one exercise covers. Lvl is the level at which the skill unlocks; n is how many exercises carry it. The two bonus games are not in this grid; their content is not tied to a single skill.

Phonological awareness12 skills · sound work
SkillLvl Crazy Caddy Dino Burger Flowerz Bubble Dream Alien Camping FantoLand Abraca Pinata Samouraï Sushi Tutti Monkey Crash Train Word Mixer Word Temple The Bridge Veggie Kroc Franken Dance Super Smile Pie Or Prize Mission Unlock Photo Star Cold Case n
Syllable awarenessL1 2
Onset-rime segmentationL1 5
Initial phoneme isolationL1 5
Final phoneme isolationL1 5
Medial phoneme isolationL1 5
CVC phoneme blendingL1 5
CVC phoneme segmentationL1 5
Consonant blends recognitionL2 5
Consonant digraphs processingL2 5
Vowel team recognitionL2 5
R-controlled vowels awarenessL3 5
Multisyllabic segmentationL3 2
Phonics & decoding23 skills, plus one not yet scheduled · print
SkillLvl Crazy Caddy Dino Burger Flowerz Bubble Dream Alien Camping FantoLand Abraca Pinata Samouraï Sushi Tutti Monkey Crash Train Word Mixer Word Temple The Bridge Veggie Kroc Franken Dance Super Smile Pie Or Prize Mission Unlock Photo Star Cold Case n
High-frequency single consonantsL1 4
Remaining single consonantsL1 4
Short vowels A, I, OL1 4
Short vowels E, UL1 4
Consonant digraphs sh, ch, thL2 1
Long vowels in CVCe wordsL2 4
Consonant digraphs wh, ph, ck, ngL2 1
Common vowel teamsL2 4
Closed syllablesL2 4
Open syllablesL2 4
VCe syllablesL2 4
Inflectional suffixesL2 1
Compound wordsL2 1
Vowel team syllablesL3 1
R-controlled syllablesL3 2
Consonant-le syllablesL3 2
Three-syllable wordsL3 1
Academic vocabulary decodingL3 2
Four-or-more-syllable wordsL3 1
Common prefixesL3 2
Derivational suffixesL3 2
Base word recognitionL3 4
Morpheme meaning integrationL3 1
Syllable Division Patternsn/a –
Encoding13 skills · spelling
SkillLvl Crazy Caddy Dino Burger Flowerz Bubble Dream Alien Camping FantoLand Abraca Pinata Samouraï Sushi Tutti Monkey Crash Train Word Mixer Word Temple The Bridge Veggie Kroc Franken Dance Super Smile Pie Or Prize Mission Unlock Photo Star Cold Case n
CVC pattern spellingL1 1
Consonant blends spellingL2 2
Consonant digraphs spellingL2 2
CVCe pattern spellingL2 2
Vowel teams spellingL2 2
Inflectional endingsL2 2
R-controlled vowels spellingL3 2
Complex vowel patternsL3 2
Silent lettersL3 1
HomophonesL3 2
Doubling rulesL3 2
Drop-e rulesL3 2
Y-to-i changesL3 2
Vocabulary & comprehension14 skills · meaning
SkillLvl Crazy Caddy Dino Burger Flowerz Bubble Dream Alien Camping FantoLand Abraca Pinata Samouraï Sushi Tutti Monkey Crash Train Word Mixer Word Temple The Bridge Veggie Kroc Franken Dance Super Smile Pie Or Prize Mission Unlock Photo Star Cold Case n
Sight words, Tier 1L1 1
Sentence comprehensionL1 1
Sight words, Tier 2L2 4
Paragraph comprehensionL2 1
Following directions, Level 1L2 1
Main ideaL2 1
Academic vocabularyL3 1
Context cluesL3 1
Word relationshipsL3 1
Multiple meaningsL3 1
Following directions, Level 3L3 1
Text structure recognitionL3 1
Following directions, Level 4L3 1
Inferential comprehensionL3 1

What the program teaches, and what it leaves to you

In scope
  • Phonological and phonemic awareness, with spoken prompts and printed answer choices
  • Phonics and decoding, including all six syllable types
  • Encoding: spelling to dictation and in sentence context
  • Morphology: prefixes, derivational and inflectional suffixes, base words
  • Practice on 159 high-frequency words across two lists
  • Academic vocabulary, semantic relationships, multiple meanings
  • Comprehension: sentence, paragraph, main idea, context, structure, inference
  • Reading comprehension of multi-clause written descriptions
Left to the teacher or interventionist
  • Handwriting and letter formation
  • Oral production: saying sounds aloud, blending aloud, oral retelling
  • Rhyme production: the program tests recognition
  • Extended writing and composition
  • Group discussion, presentation, and read-aloud
  • Print concepts: book handling, directionality, word spacing

The reading exercises are receptive and tap-to-answer, which is why some standards below are marked partial rather than claimed in full. The rhythm games sit outside these exercises: several use clapping, singing or device motion.

The essentials

Placement
66-item bank
4 strands · Pre-K–4th items
Session duration
20 minutes
Levels
Placement bands
not grade levels
Exercises
20 core
+ 2 bonus games
Grade span of content
K–4
grade sets the starting ceiling

The two bonus games

FarmZilla syllable reading by theme Magic Cauldron word building from a letter set
03

Exercise roster

Twenty core exercises, listed by the level at which a student first meets them. Most carry skills across more than one level: the task stays constant while the content underneath it advances.

Enters at Level 1, nine exercises

Sound, symbol and the first words

ExerciseGoal / taskLiteracy skillsProcessing demands
Crazy Caddy L1–L3 Practices phonological awareness and morphological analysis by sorting spoken words into categories: by syllable count, by target sound, or by word part. Phonological awareness · Syllable structure · Prefixes and suffixes · R-controlled syllables Working memory · Attention · Sequencing
Dino Burger L1–L3 Practices phonological awareness and morphological analysis by sorting spoken words into the correct category bin under time pressure. Phonological awareness · Syllable structure · Prefixes and suffixes · R-controlled syllables Working memory · Attention · Processing speed
Flowerz L1–L3 Practices phonemic awareness and decoding accuracy by selecting the printed word that matches a spoken target sound, spelling pattern or word. Phonemic awareness · Phonics · Syllable types · High-frequency words · Base words Auditory processing · Working memory · Attention
Bubble Dream L1–L3 Practices phonemic awareness and decoding accuracy by choosing the word that carries a target sound or pattern from among near-miss distractors. Phonemic awareness · Phonics · Syllable types · High-frequency words · Base words Auditory processing · Working memory · Attention
Alien Camping L1–L3 Practices phonemic awareness and decoding accuracy by matching a spoken target to its printed form across an advancing pattern sequence. Phonemic awareness · Phonics · Syllable types · High-frequency words · Base words Auditory processing · Working memory · Attention
FantoLand L1–L3 Practices decoding accuracy from single consonants through multisyllabic academic words by selecting the word that fits the target pattern. Phonics · Short and long vowels · Syllable types · Academic vocabulary · Base words Auditory processing · Attention · Processing speed
Abraca Pinata L1–L2 Practices automatic recognition of digraph patterns and Tier 1 high-frequency words by matching pairs on a memory grid. Consonant digraphs · High-frequency words · Orthographic mapping Working memory · Attention · Processing speed
Word Temple L1, L3 Practices encoding by tapping the letters of a word heard aloud, in order, choosing each letter from a small set that includes look-alike decoys. Encoding · Phoneme–grapheme correspondence · Silent letters Auditory processing · Working memory · Sequencing
Pie Or Prize L1, L3 Practices comprehension by answering a question about a sentence or short text: literal at Level 1, inferential and structural at Level 3. Sentence comprehension · Multiple meanings · Text structure · Inference · Morpheme meaning Working memory · Attention · Sequencing
Enters at Level 2, eight exercises

Patterns, spelling and connected text

ExerciseGoal / taskLiteracy skillsProcessing demands
The Bridge L2–L3 Practices encoding skills by choosing the missing grapheme to complete a spoken word: the letters in question are the pattern being taught. Encoding · Blends · Digraphs · VCe · Vowel teams · R-controlled vowels Auditory processing · Working memory · Attention
Veggie Kroc L2–L3 Practices encoding skills by supplying the missing grapheme at speed, across the same pattern set as The Bridge in a different task frame. Encoding · Blends · Digraphs · VCe · Vowel teams · Complex vowel patterns Auditory processing · Attention · Processing speed
Franken Dance L2–L3 Practices spelling-rule knowledge by reading a sentence and selecting the correctly spelled form of the target word in context. Inflectional endings · Homophones · Doubling · Y-to-i · Syntax Working memory · Attention · Processing speed
Super Smile L2–L3 Practices spelling-rule knowledge through sentence-level choices where the distractor is the plausible misspelling, not a random one. Inflectional endings · Homophones · Doubling · Y-to-i · Syntax Working memory · Attention · Processing speed
Samouraï Sushi L2–L3 Practices morphological and syllable awareness by cutting only the words that carry a target suffix or syllable type as they pass. Inflectional suffixes · Vowel team syllables Attention · Processing speed · Sequencing
Tutti Monkey L2–L3 Practices word-structure and semantic knowledge by pairing words: two parts into a compound, or two words into a synonym or antonym pair. Compound words · Synonyms and antonyms · Semantic relationships Working memory · Attention
Mission Unlock L2–L3 Practices passage comprehension by reading a short text and answering questions about sequence, main idea, or the meaning of a word in context. Paragraph comprehension · Main idea · Context clues Working memory · Attention · Sequencing
Photo Star L2–L3 Practices reading comprehension: the student reads a short printed description and dresses the character or sets the scene to match it. The general instruction is spoken; the descriptions are read. Descriptions lengthen and take on embedded clauses as sets advance. Following directions · Syntax · Reading comprehension · Negation Working memory · Attention · Sequencing
Enters at Level 3, three exercises

Multisyllabic words and academic language

ExerciseGoal / taskLiteracy skillsProcessing demands
Crash Train L3 Practices multisyllabic decoding: the student hears a long word, sees it printed with extra letters slipped in, and taps the letters that do not belong until the spelling is repaired. Three-syllable words · Four-or-more-syllable words Working memory · Sequencing · Processing speed
Word Mixer L3 Practices advanced decoding by finding consonant-le words and academic words hidden in a letter grid. Consonant-le syllables · Academic vocabulary decoding Working memory · Attention · Sequencing
Cold Case L3 Practices academic vocabulary by matching a word to its definition across a 105-pair bank of the general-purpose words school texts assume. Academic vocabulary · Word meaning · Definitional knowledge Working memory · Attention
04

Skill definitions

The terms used throughout this guide, in the vocabulary of structured literacy and the science of reading.

Word recognition, the phonological layer

Phonological and phonemic awareness

Phonological awareness
The ability to notice and manipulate the sound units of spoken language (words, syllables, onsets and rimes) independent of print.
Phonemic awareness
The narrowest and most predictive band of phonological awareness: isolating, blending, segmenting and manipulating individual phonemes in spoken words.
Onset and rime
The two parts of a spoken syllable: the consonant sound(s) before the vowel (/k/ in cat) and the vowel plus what follows (/æt/). The unit rhyme judgments run on.
Phoneme isolation
Identifying the sound in a specific position (initial, medial or final) within a spoken word.
Blending
Pushing separate phonemes together into a whole word: /k/ /æ/ /t/ → cat.
Segmenting
Breaking a spoken word into its constituent sounds: the inverse operation, and the one that underwrites spelling.
Word recognition, the orthographic layer

Phonics, syllables and morphology

Phoneme–grapheme correspondence
The mapping between a speech sound and the letter or letter group that spells it, the core of phonics instruction.
Decoding
Applying those correspondences to convert print to speech and read an unfamiliar word.
Digraph
Two letters spelling one sound: sh, ch, th, wh, ph, ck, ng.
Consonant blend
Two or three adjacent consonants whose sounds are each still heard: bl, str, nd.
Vowel team
Two or more letters working together to spell one vowel sound: ai, ee, oa, ow.
Syllable types
The six patterns that make a vowel's sound predictable: closed, open, VCe (magic e), vowel team, r-controlled, and consonant-le. Poppins Learning teaches all six.
Syllable division
Splitting a longer word at predictable junctures (VC/CV, V/CV) so each part can be read.
Morphology
Knowledge of meaningful word parts (prefixes, suffixes, base words and roots) used to read and understand longer words.
Inflectional vs. derivational suffix
An inflectional suffix changes number or tense without changing the word's class (walk → walked); a derivational one builds a new word, often a new part of speech (teach → teacher).
Orthographic mapping
The process by which a decoded word becomes an instantly recognized sight word: bonding its spelling, pronunciation and meaning in memory.
High-frequency words
The words that make up the largest share of running text, taught for automatic recognition. Poppins Learning sequences them in two lists.
Word recognition, production

Encoding

Encoding
Spelling: converting a spoken word into its written form by mapping each phoneme to a grapheme. The reciprocal of decoding, and a sharper diagnostic of whether a mapping is secure.
Spelling generalizations
The conditional rules governing what happens at a morpheme boundary: doubling (hop → hopping), drop-e (hope → hoping), and y-to-i (happy → happier).
Homophones
Words that sound alike but differ in spelling and meaning: to / too / two. Resolvable only from sentence context.
Language comprehension

Vocabulary and comprehension

Academic vocabulary
The general-purpose words that appear across school texts but rarely in conversation: compare, describe, predict.
Semantic relationships
How word meanings relate to one another: synonyms, antonyms, categories.
Multiple meanings
Recognizing that a single word form carries different meanings across contexts: the bat you swing versus the one that flies.
Context clues
Using the surrounding sentence or passage to infer the meaning of an unfamiliar word.
Main idea and key details
Distinguishing what a passage is centrally about from the details that support it.
Text structure
Recognizing how a text is organized: sequence, cause and effect, compare and contrast, problem and solution.
Inferential comprehension
Drawing a conclusion the text supports but does not state outright.
Following directions
Reading a short written description, parsing its syntax and acting on it: a reading-comprehension task that loads working memory as the sentences lengthen and embed clauses.
Task demands

Processing skills exercised throughout

Auditory processing
Interpreting and discriminating speech sounds presented in audio, including the timing distinctions that separate similar phonemes.
Working memory
Holding a target in mind, spoken or printed, while scanning, comparing or manipulating the choices on screen.
Attention
Sustaining focus on the target and rejecting the distractors deliberately placed alongside it.
Sequencing
Retaining and reproducing order: of phonemes within a word, of syllables within a longer word, of steps within an instruction.
Processing speed
Responding accurately within the time available in the activity.
05

Scope & sequence

All 62 skills, in teaching order within each strand. The number in the left column is the skill's position in its strand's progression, not a lesson number: students enter at the level their placement assigns and move through from there.

Strand 1 · 12 skills · Levels 1–3

Phonological & phonemic awareness

Spoken prompts. Every task here is presented in audio, and the answer choices appear as printed words or as count bins, so no passage reading is required. The sequence moves from the syllable down to the individual phoneme, then back up to the clusters and teams that print will later spell.

SkillExercisesWhat the student doesExampleAlignment
1Syllable awareness L1Crazy Caddy · Dino BurgerSorts spoken words into groups by how many syllables they contain.“Sort each word into the group with the right number of syllables.”
cat → 1 · hap·py → 2 · el·e·phant → 3
RF.K.2b◐
2Onset-rime segmentation L1Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzIdentifies the word that rhymes with a spoken anchor, matching on the rime, not the spelling.“Rhymes with cat” → hat, mat, sat /æt/
RF.K.2c◐
3Initial phoneme isolation L1Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzFinds the word that begins with a target phoneme, cued by an anchor word.“Starts with /b/, as in bat” → bed ✓ · cat ✗
RF.K.2d◐RF.1.2c◐
4Final phoneme isolation L1Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzFinds the word that ends with a target phoneme, including two-phoneme finals.“Ends with /t/, as in bat” → hat, net ✓ · fan ✗
RF.K.2d◐RF.1.2c◐
5Medial phoneme isolation L1Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzFinds the word carrying a target vowel phoneme in medial position, the hardest of the three positions.“Has /ɪ/ in the middle, as in pig” → bin, lip, sit
RF.K.2d◐RF.1.2c◐
6CVC phoneme blending L1Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzHears a word pushed apart into its phonemes and selects the whole word.“What word is /k/–/æ/–/t/?” → cat
RF.1.2b◐
7CVC phoneme segmentation L1Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzCounts the phonemes in a spoken word and picks the word with that many sounds.“Find the word with 3 sounds, like top” → /t/ /ɑ/ /p/
RF.1.2d●●●
8Consonant blends recognition L2Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzHears a two- or three-consonant cluster, at the start or end of a word, as two or three sounds and finds another word containing it.“Has /bl/, like black” → blink, block ✓ · back ✗
RF.1.2b◐
9Consonant digraphs processing L2Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzHears a digraph as one sound, not two, and finds another word containing it.“Has /ʃ/, like ship” → shop, shell ✓
RF.1.3●●●
10Vowel team recognition L2Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzIdentifies a long vowel sound spelled by a team, across the team's different spellings.“Has /eɪ/, like rain” → mail, tail, sail ✓ · ran ✗
RF.1.3c●●●RF.2.3b●●●
11R-controlled vowels awareness L3Crazy Caddy · Dino Burger · Bubble Dream · Alien Camping · FlowerzHears the vowel-plus-r sound as a single unit distinct from the short vowel.“Has /ɑr/, like car” → shark, farm ✓ · shop ✗
RF.1.3b●●●RF.2.3e?
12Multisyllabic segmentation L3Crazy Caddy · Dino BurgerSorts longer spoken words by syllable count, extending syllable awareness past three.ba·na·na → 3 · cat·er·pil·lar → 4 · hip·po·pot·a·mus → 5
RF.3.3c●●●
Strand 2 · 23 skills, plus one not yet scheduled · Levels 1–3

Phonics & decoding

Print enters. The sequence runs single consonants → short vowels → digraphs and blends → long-vowel conventions → all six syllable types → morphology. Distractors are chosen to be near misses, so a correct answer requires the pattern rather than elimination.

SkillExercisesWhat the student doesExampleAlignment
1High-frequency single consonants L1FantoLand · Flowerz · Alien Camping · Bubble DreamMaps the most frequent consonant graphemes to their sounds inside decodable CVC words.t n s r m d l c p b f g → tap, net, sit, run, mud
RF.K.3●●●RF.1.3b●●●
2Remaining single consonants L1FantoLand · Flowerz · Alien Camping · Bubble DreamCompletes the consonant inventory with the lower-frequency letters.h j k v w y z x → jug, vet, wig, zip, fox
RF.K.3●●●RF.1.3b●●●
3Short vowels A, I, O L1FantoLand · Flowerz · Alien Camping · Bubble DreamReads the three most contrastive short vowels in closed syllables.bad · pig · dog
RF.K.3b●●●RF.1.3b●●●
4Short vowels E, U L1FantoLand · Flowerz · Alien Camping · Bubble DreamAdds the two most confusable short vowels, drilled against near-miss distractors.bed vs bad · bug vs box
RF.K.3b●●●RF.1.3b●●●RF.2.3●●●
5Consonant digraphs sh, ch, th L2Abraca PinataReads two letters as one sound in the three most common digraphs.shop · chin · think
RF.1.3●●●
6Long vowels in CVCe words L2FantoLand · Flowerz · Alien Camping · Bubble DreamApplies the silent-e convention, contrasted directly against the closed-syllable form.bake vs back · hide vs hid
RF.1.3c●●●RF.2.3●●●
7Consonant digraphs wh, ph, ck, ng L2Abraca PinataExtends digraph knowledge to the positional and less transparent cases.when · phone · duck · ring
RF.1.3●●●RF.2.3e?
8Common vowel teams L2FantoLand · Flowerz · Alien Camping · Bubble DreamReads the high-utility vowel teams for the long a, e and o sounds.rain · tree · boat · snow
RF.1.3c●●●RF.2.3b●●●
9Closed syllables L2FantoLand · Flowerz · Alien Camping · Bubble DreamRecognizes the syllable type where a consonant closes in a short vowel, sorted against open-syllable distractors.bas·ket · rab·bit · nap·kin vs baby, tiger
RF.1.3e●●●RF.2.3●●●
10Open syllables L2FantoLand · Flowerz · Alien Camping · Bubble DreamRecognizes the syllable type ending in a long vowel, the direct contrast to closed.ba·by · ti·ger · mu·sic vs kitten, muffin
RF.1.3e●●●RF.2.3c●●●
11VCe syllables L2FantoLand · Flowerz · Alien Camping · Bubble DreamReads the silent-e syllable inside multisyllabic words, not just single-syllable ones.com·pete · in·vite · ex·cite
RF.1.3c●●●RF.2.3c●●●
12Inflectional suffixes L2Samouraï SushiReads words carrying endings that change number or tense without changing word class.walked · jumping · boxes · asking
RF.1.3f●●●RF.2.3d●●●
13Compound words L2Tutti MonkeyBuilds and reads compounds by pairing two known base words.sun + flower → sunflower · back + pack → backpack
RF.3.3c●●●
14Vowel team syllables L3Samouraï SushiCuts the words that carry the target vowel team (ai, ay, ee, ea) as they pass.rain·bow · main·tain · ex·plain
RF.2.3b●●●RF.3.3c●●●
15R-controlled syllables L3Crazy Caddy · Dino BurgerSorts multisyllabic words by which r-controlled vowel they contain.gar·den · cor·ner · summer · thir·ty
RF.4.3●●●
16Consonant-le syllables L3FantoLand · Word MixerReads the final stable syllable that carries no written vowel sound of its own.han·dle · cir·cle · bot·tle · puz·zle
RF.4.3●●●
17Three-syllable words L3Crash TrainHears a three-syllable word and removes the intruder letters from its printed form until the spelling is repaired.di·no·saur · ba·na·na · li·brar·y
RF.3.3c●●●RF.4.3●●●
18Academic vocabulary decoding L3FantoLand · Word MixerDecodes the longer content words that carry meaning in science and social studies texts.ex·per·i·ment · doc·u·ment · prin·ci·pal
RF.4.3●●●L.4.4b?
19Four-or-more-syllable words L3Crash TrainExtends the letter-repair task to the longest words in the program’s lexicon.cat·er·pil·lar · re·frig·er·a·tor · hel·i·cop·ter
RF.3.3c●●●RF.4.3●●●
20Common prefixes L3Crazy Caddy · Dino BurgerSorts words by the prefix they carry, separating it from the base.unhappy · replay · preview · disagree
RF.3.3●●●L.2.4b?L.3.4b?
21Derivational suffixes L3Crazy Caddy · Dino BurgerSorts words by the suffix that builds a new word, often changing its part of speech.teacher · careful · quickly · fearless
RF.3.3●●●RF.3.3b?L.3.4b?
22Base word recognition L3FantoLand · Flowerz · Alien Camping · Bubble DreamHears a word with a prefix or suffix and picks its base among near-miss spellings, including bases whose spelling changes (hoping, hope).repaint → paint · unhappy → happy
RF.4.3●●●L.3.4c◐L.4.4b?
23Morpheme meaning integration L3Pie Or PrizeUses the meaning of an affix to work out what the whole word means in a sentence.“In the sentence …, what does unhappy mean?” → Not happy ✓
L.3.4b?L.4.4b?
24Syllable division patterns (content ready, not yet scheduled) n/aNot yet assignedSplits longer words at predictable junctures so each syllable can be read independently.VC/CV → bas·ket · V/CV → hu·man
RF.1.3e●●●RF.3.3c●●●
Strand 3 · 13 skills · Levels 1–3

Encoding

The same phoneme–grapheme knowledge, run in reverse. Spelling is where a partially formed mapping shows itself, so the encoding strand introduces each pattern at the same level as its decoding counterpart.

SkillExercisesWhat the student doesExampleAlignment
1CVC pattern spelling L1Word TempleHears a word and taps its letters in order from a set that includes look-alike decoys.Hears cat → selects c · a · t
RF.K.3●●●RF.K.3b●●●RF.1.3b●●●L.1.2d?
2Consonant blends spelling L2The Bridge · Veggie KrocSupplies the missing blend in a spoken word, choosing from a bank that includes each single letter as a decoy.__ack → black · bank: bl · cl · fl · gl · pl · b · c · f · g · l · p
L.1.2d?RF.1.3●●●
3Consonant digraphs spelling L2The Bridge · Veggie KrocSupplies the digraph that spells a single heard sound.__op → shop · __in → chin
L.1.2d?RF.1.3●●●
4CVCe pattern spelling L2The Bridge · Veggie KrocSupplies the medial vowel; the silent e is already in place.b_ke → bake · h_pe → hope
L.1.2d?RF.1.3c●●●
5Vowel teams spelling L2The Bridge · Veggie KrocChooses which team spells a long vowel sound in this particular word.r__n → rain · b__t → boat
RF.2.3b●●●
6Inflectional endings L2Franken Dance · Super SmileReads a sentence and picks the correctly inflected spelling in context.“Maya has two pet cats / cat / cates.”
RF.1.3f●●●
7R-controlled vowels spelling L3The Bridge · Veggie KrocChooses among the r-controlled spellings that share one sound.b__d → bird · er · ir · ur all spell /ɜr/
RF.2.3●●●
8Complex vowel patterns L3The Bridge · Veggie KrocHandles diphthongs and variant vowels where position governs which spelling is used./aʊ/ → cloud / cow · /ɔɪ/ → coin / boy
RF.2.3b●●●
9Silent letters L3Word TempleSpells words containing letters that are written but not heard.knee · write · lamb · thumb
RF.2.3e?
10Homophones L3Franken Dance · Super SmileChooses between same-sounding spellings using the meaning of the sentence.“This soup is too / to / two hot to eat.”
RF.2.3e?L.2.4●●●
11Doubling rules L3Franken Dance · Super SmileApplies the doubling generalization when adding a vowel suffix to a short-vowel base.“Kai is running / runing to the bus.”no clean match
12Drop-e rules L3The Bridge · Veggie KrocDrops the silent e before a vowel suffix, and keeps it before a consonant suffix.mak_ → ing / eing → making
care + -ful → careful
no clean match
13Y-to-i changes L3Franken Dance · Super SmileChanges y to i before a suffix when the y follows a consonant.happy → happier · cry → criedno clean match
Strand 4 · 14 skills · Levels 1–3

Vocabulary & comprehension

Runs alongside the word-recognition strands from Level 1, so meaning work never waits on decoding to be finished. Passages stay short and the questions do the work: sequence and main idea at Level 2, then context, structure and inference at Level 3.

SkillExercisesWhat the student doesExampleAlignment
1Sight words, Tier 1 L1Abraca PinataMatches 54 of the highest-frequency words to build instant recognition, including irregular ones.the · is · to · was · does · from · you · were · said · what
RF.K.3c●●●RF.1.3g●●●
2Sentence comprehension L1Pie Or PrizeAnswers a literal question about a single read sentence.“In the sentence The little dog runs to the park, where does the dog run?”
→ To the park. · To the store. ✗
RL.1.1◐
3Sight words, Tier 2 L2FantoLand · Flowerz · Alien Camping · Bubble DreamExtends automatic recognition to a further 105 high-frequency words.because · through · people · always · around · world
RF.1.3g●●●RF.2.3f●●●
4Paragraph comprehension L2Mission UnlockReads a short multi-sentence passage and answers a question about sequence or detail.“Kai got ready for school. First, he put on his shoes. Then, he grabbed his backpack. Next, he kissed his mom goodbye. Last, he ran to the bus stop.”
What did Kai do right before he ran to the bus stop?
RL.1.1◐RI.1.1?RI.2.1?
5Following directions, Level 1 L2Photo StarReads a short printed statement and changes the character to match, from one attribute up to negation and because-clauses at its harder items.“I have brown hair.” · “I am smiling.”
no clean match
6Main idea L2Mission UnlockDistinguishes what a passage is centrally about from the supporting details.“Dogs make great pets for many reasons. They are loyal and friendly… Some like to fetch… Others love to swim…”
What is this passage mainly about?
RI.3.2●●●
7Academic vocabulary L3Cold CaseMatches general-purpose school words to their definitions, 105 pairs.compare: “To look at two things and see how they are the same or different.”
describe: “To use words to tell what something is like.”
RI.4.4?
8Context clues L3Mission UnlockInfers the meaning of an unfamiliar word from the surrounding sentences.“The whale swam past our tiny boat. It was so huge that its shadow covered everything.”
→ Enormous. · Tiny. ✗
L.2.4●●●L.3.4●●●L.4.4●●●RI.4.4?
9Word relationships L3Tutti MonkeyPairs words by semantic relationship: synonyms, then antonyms, then harder synonym pairs.large – great · hot – cold · brave – bold
L.4.5c●●●
10Multiple meanings L3Pie Or PrizeSelects which meaning of a polysemous word the sentence calls for.“She swung the bat at the ball.”
→ A stick used to hit a baseball. · An animal that flies at night. ✗
L.2.4●●●L.4.4●●●
11Following directions, Level 3 L3Photo StarReads a printed description containing an embedded relative clause before acting on it.“The girl, who is holding the doll in a dress, is wearing shorts.”
no clean match
12Text structure recognition L3Pie Or PrizeNames how a passage is organized: sequence, cause and effect, comparison.“First, crack the eggs into a bowl. Next, add some milk. Then, mix it all together. Last, cook it in a pan.”
How is this text organized? → It tells steps in order.
no clean match
13Following directions, Level 4 L3Photo StarHandles negation, multi-clause descriptions and figurative language (idioms) that must be held in mind whole.“Animals are not allowed in the castle I am visiting.”
no clean match
14Inferential comprehension L3Pie Or PrizeDraws a conclusion the text supports but does not state.“Amara grabs her umbrella under dark gray clouds. What is going to happen?” → It is going to rain soon.
RL.3.1◐RI.3.1◐RI.4.1●●●

A parent code stands for its (a) clause; lettered sub-standards are cited separately.

What "no clean match" means

In the tables above, "no clean match" in the Alignment column means the grid assessed the natural match and scored it as not aligning, or the strand sat outside the grid’s scope. The grid covered Reading: Literature, Reading: Informational Text, Reading: Foundational Skills and Language. Speaking & Listening was tabulated only at grade 1 and scored as not aligning; the Following Directions exercises are reading tasks and carry no code pending review. Grade 5 was also outside its scope.

A

Appendix A · Bonus games

Two bonus games appear inside the session about every other round of exercises. Their content is not tied to a single skill.

ActivityWhat it doesContentAlignment
FarmZilla Syllable reading by semantic category, with the split marked in the word itself: extended syllable practice on thematically grouped vocabulary. 5 difficulty tiers, four themed sets each, drawn from foods, animals, family, nature, sports, body, school, places, science, professions, geography
RF.2.3c●●●RF.3.3c●●●
Magic Cauldron Builds as many real words as possible from a fixed letter set: flexible recombination of graphemes and incidental orthographic practice. 80 letter sets with their accepted words
RF.1.3b●●●RF.2.3●●●
FarmZilla, tier 5, Science ex·per·i·ment · mi·cro·scope · as·tron·o·my · ev·a·po·rate · mol·e·cule
Magic Cauldron, letter set T E A C H E R teacher · cheater · hectare · create · heater · reheat · cheat · earth · reach · trace · arch · etch …
B

Appendix B · Placement step

The placement step draws on a bank of 66 items (four warm-ups, 62 scored) across the four strands, tagged by grade, Pre-K through 4th. The student’s grade sets the highest level the placement can start at; in each strand it starts there and steps down when items are missed, and Level 1 is the floor. A student answers a subset, roughly 12 to 40 items.

StrandTaskGrade span of itemsSample item
Decoding Hears a word, selects it from four printed choices, FindWord. K → 3rd Audio “cat” → cat · dog · sun · bus
Audio “remember” → remember · material · medicine · machine
Phonological awareness Answers a spoken question about the sounds in a word, FindSound. Pre-K → 4th “Listen: /b/ /a/ /t/. Which word is that?” → bat · cup · leg · mop
“Which word has the /or/ sound?” → fork · fan · fun · fin
Spelling Hears a word, selects its correct spelling from four plausible forms, SpellWord. K → 3rd Audio “pig” → pig · pigg · peg · pog
Audio “paragraph” → paragraph · paragragh · paragraf · parograph
Comprehension Reads a short passage and answers a question, ReadPassage. K → 4th Reads a two-sentence passage, then answers one literal question about it.
Reading the placement result

Distractors are built as near misses, not random words: pigg and peg sit one letter away from pig. Placement counts correct answers per strand; it does not read which distractor was chosen.

C

Appendix C · Rhythm games

Every session also includes five rhythm games, about 8.5 minutes in all. They carry no words, so they sit outside the skill sequence; they practice timing, auditory attention and auditory memory.

GameWhat the student doesInput
Pop N’Run Waters flowers spaced along a path, one tap per beat Tap
Beat Jumper Jumps an obstacle holding the same interval as the two runners ahead Shake the device
Rhythm Cooking Repeats a rhythm to toss fruit into a cauldron down a work chain Tap
Fire Clap Claps back a rhythm the characters clapped Clap (microphone)
King Song Sings back a phrase, karaoke style, lyrics on screen Sing (microphone)
Rhythm Ranger Pulls nails out of a tree, reproducing the rhythm the villain hammered them in Tap
Fruit Fighter Punches bouncing fruit back on the third beat of its bounce pattern Punch above the camera, device flat
Groovy Trail Catches the litter a polluter drops and sends it back, on the beat Tap
Temple of Music Rebuilds a melody she just heard by assembling blocks of sheet music Drag and drop
D

Sources & notes

What this guide is built from, and what still needs review.

Program content
The US curriculum as it ships, read from the game’s data files, September 2026 edition.
Standards codes
The codes and verdict marks in section 05 are summarized from the K–4 Common Core alignment grid prepared for Poppins Learning. Standards alignment beyond these codes is in preparation as a companion document.
Scope of the program
Poppins Learning’s reading exercises are receptive and tap-to-answer. Handwriting, spoken retelling, group discussion and extended composition are outside its scope and are not claimed. Rhythm games use tapping, clapping, singing and device motion. The program is designed to amplify structured literacy instruction, not to deliver first instruction in it: the teacher or specialist introduces the rules, and the program gives them repeated practice.
What this document is not
A scope and sequence describes what a program teaches and in what order. It is not a statement of outcomes. Beyond the single trial reference on the cover, nothing here makes an efficacy claim; the trial is registered (NCT06592911); its results are not yet published.